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Journal
Shih, Y. C. (2020). Vocabulary acquisition from a virtual street-view context. International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT), Vol.10, No.4, pp.14-32, October 2020. (SSCI)
Shih, Y. C. & Yang, M. (2017). Vision-based learning status monitoring on color and depth live facial videos. Journal of Electronic Science and Technology (EI) Vol.15, No.2, pp.178-186, June 2017.
Shih, Y. C. (2015). A virtual walk through London: Culture learning through a cultural immersion experience. Computer Assisted Language Learning (AHCI/SSCI), Vol.28, No.5, pp.407-428, September 2015. (A&HCI/SSCI)
Shih, Y. C. (2014). Communication strategies in a multimodal virtual communication context. System: An International Journal of Educational Technology and Applied Linguistics (SSCI), 42, 34-47. Available online 11 December 2013. (SSCI)
Shih, Y. C. (2013). A virtual walk through London: Culture learning through a cultural immersion experience. Computer Assisted Language Learning (AHCI/SSCI)
Shih, Y. C. (2009). An innovative approach to task design and implementation in multimodal collaborative virtual environments. The JALT CALL Journal, 5(1), 61-73.
Yang, M.; You, Z. W., & Shih, Y. C. (2008). Lip contour extraction for language learning in VEC3D. Machine Vision and Applications (SCI), 21(1), 33-41
Shih, Y. C., & Yang, M. (2008). A collaborative virtual environment for situated language learning using VEC3D. Journal of Educational Technology & Society (SSCI), vol. 11, issue 1, pp. 56-68, NSC-94-2520-S-026-001 & NSC- 95-2520-S-026-004
Shih, Y. C., Lin, Y. Y., & Yang, M. (2007). The development of an online virtual English classroom: VEC3D. Journal of Information Technology and Applications. Special Issue of Computer and Network Technologies in Education, vol. 2, issue 2, September, NSC-92-2524-S-026-001 & NSC-94-2520-S-026-001
Shih, Y. C. (2005). Reviewing new directions of applying 3D virtual reality technologies for children's narrative development. Journal of Children's Literature, vol. 13, pp. 81-104. Taipei, Taiwan.
Book chapter
Shih, Y. C. (2018). Contextualizing language learning with street view panoramas. In S. Hai-Jew (Ed.), Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends. IGI Global, Hershey, United States of America.
Shih, Y. C. (2014). The meeting point of Second Life and Web 2.0: Self-discovery for writing. Integrating Multi-User Virtual Environments in Modern Classrooms. pp.74-91, January 2018, ISBN: 9781522537199, IGI Global, Hershey, United States of America.
Shih, Y. C. (2010). Immersive language learning in collaborative virtual environments: The current status and possible trends. In S. Hai-Jew (Ed.), Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends. IGI Global, Hershey, United States of America.
Conference
Yang, M., & Shih, Y. C. (2024). Enhancing Virtual Reality Course through Team-Based and Project-Based Learning. International Conference on Education & Multimedia Technology, Tokyo, Japan, June 22-24, 2024. (Best Paper Award)
Yang, M., & Shih, Y. C. (2020). VR-Assisted Language Learning using Cardboard and Expedition. International Conference on Advances in Education, Teaching & Technology, Bangkok, Thailand, January 30-February 1, 2020.
Shih, Y. C., & Yang, M. (2019). Developing Writing Skills: A New Blended Learning Model for an English Composition Course. International Conference on Advances in Education, Teaching & Technology, Toronto, Canada, July 27-28, 2019.
Yang, M., & Shih, Y. C. (2018). Innovative Learning by Interactive Hand Gestures. International Conference on Language, Education, and Innovation, Singapore, Singapore, August 11-12, 2018.
Yang, M., & Shih, Y. C. (2017). E-Learning with Natural User Interface. International Conference on Education, Psychology, and Learning, Sapporo, Japan, August 23-25, 2017.
Yang, M., & Shih, Y. C. (2016). Interacting with 3D Curricular Contents using Free-Hand Gestures. International Society for Technology in Education, Denver, United States of America, June 26-29, 2016.
Yang, M., & Shih, Y. C. (2015). Workplace Cultural Learning using Augmented Reality and Computer Vision. World Conference on Cooperative & Work-Integrated Education, Kyoto, Japan, August 18-21, 2015.
Yang, M., & Shih, Y. C. (2014). Virtual English Classroom with Augmented Reality for Cultural and Language Learning. International Asia TEFL Conference, Kuching, Malaysia, August 28-30, 2014.
Yang, M.; Liao, W., & Shih, Y. C. (2013). VECAR: Virtual English Classroom using Markerless Augmented Reality with Intuitive Gesture InteractionVECAR: Virtual English Classroom using Markerless Augmented Reality with Intuitive Gesture Interaction. International Conference on Advanced Learning Technologies, Beijing, China, July 15-18, 2013.
Shih, Y. C., & Yang, M.; Yang, F. (2013). Street-View Panorama for Cultural Learning: Implementation and Curriculum DesignStreet-View Panorama for Cultural Learning: Implementation and Curriculum Design. International Conference on Advanced Learning Technologies, Beijing, China, July 15-18, 2013.
Yang, M., & Liao, W., & Yang, F., & Shih, Y. C. (2012). An online language learning system empowered with AR interface and street view panorama. International Conference on e-Learning, June, Hong Kong, 2012.
Yang, M., & Cheng, Y., & Shih, Y. C. (2011). Facial Expression Recognition for Learning Status Analysis. Human-Computer Interaction, Part IV, Lecture Notes in Computer Science, 6764, 131-138, 2011. (EI, ISSN 0302-9743)
Yang, M., & You, Z., & Shih, Y. C. (2010). Lip Contour Extraction by Combining Simple Classifiers using AdaBoost Algorithm. International Conference on Mass Data Analysis of Images and Signals, July, Berlin, Germany, 2010.
Shih, Y. C., & Yang, M. (2010). Linking Web 2.0 and 3D virtual reality for language learning: Design and implementation. Paper presented at the International Network Conference 2010 (INC2010), July 6-8, Heidelberg, Germany
Lee, Y. C., & Shih, Y. C. (2009). Nonverbal communication in collaborative virtual environments. Paper presented at the Taiwan E-Learning Forum 2009 (TWELF 2009), September 25-26, National University of Tainan.
Shih, Y. C. (2008). Language learning through multimodal communication in VEC3D. Paper presented at the National Educational Computing Conference (NECC 2008), June 29-July 2, San Antonio, TX, US
Shih, Y. C., Yang, M., You, Z. W., & Lin, R. Y. (2007). Animated language tutors. Paper presented at the APEC Cyber Academy 2007 International Conference on ICT and English Learning (pp. 88-99), March 28, National University of Tainan. NSC-95-2520-S-026-004 & NSC-96-2520-S-026-002
Shih, Y. C. (2006). The impact of 3D virtual world creation on language learning. Proceedings of TWELF’ 2006 (pp. 167-172), May 19-20. National University of Tainan. NSC-92-2524-S-026-001 & NSC-94-2520-S-026-001
Shih, Y. C., Yang, M., & Lin, Y. Y. (2005). The potential of using synchronous interactive 3D virtual technologies to support the development of strategic competence: Towards autonomy in virtual communication. Paper presented at EuroCALL 2005, August 24-27. Cracow, Poland. NSC-92-2524-S-026-001
Shih, Y. C., Yang, M., & Lin, Y. Y. (2005). Building synchronous interactive 3D virtual worlds to promote ESL learners’ discourse competence. Paper presented at JALT (The Japan Association for Language Teaching) CALL 2005 Annual Conference, June 3-5. Ritsumeikan University, BKC Campus, Shiga, Japan. NSC-92-2524-S-026-001
Lin, Y. Y., Shih, Y. C., &Yang, M. (2005).VEC3D: A 3-D virtual English classroom for second language learning. Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies (ICALT 2005) (pp. 906-908), July 5-8, National Kaohsiung Normal University. NSC-92-2524-S-026-001
Shih, Y. C. (2005). Reviewing new directions of applying 3D virtual reality technologies for children's narrative development. 全球化、兒童文學與英語教學研討會論文集 (pp. 39-50), May 13-14.National Taitung University.
Shih, Y. C., Chen, C. H., & Yang, M. (2004). Challenges and opportunities in moving to synchronous interactive 3D virtual worlds. Paper presented at Computer Vision, Graphics, and Image Processing (CVGIP 2004), (CD-ROM) Hualien, August 15∼17. NSC-92-2524-S-026-001
Shih, Y. C. (2003). 3D virtual immersion English learning experiences: College student views of their needs and challenges. Proceedings of APAMALL 2003 and ROCMELIA 2003 (pp. 385-394). Paper presented at The Seventh International Conference on Multimedia Language Education of ROCMELIA, National Chia Yi University, December 19-21. NSC-92-2524-S-026-001
Thesis
Shih, Y. C. (2000).Sociocultural factors relating to the process of pidginization: As viewed by six Taiwanese speakers residing in Happy Valley. Ph.D. Thesis, The Pennsylvania State University, State College, PA, U.S.A..
Shih, Y. C. (1997). Analysis of Taiwanese students' use of Chinese Pidgin English. Master Thesis. The Pennsylvania State University, State College, PA, U.S.A..
Report
Shih, Y. C. (2006). Using synchronous VEC3D to support the development of communicative competence. Poster session presented at the annual meeting of National Science Councile (NSC), December 8~9. Tamkang University Lanyang Campus. 九十四年度資訊教育學門專題研究計畫成果發表會
Shih, Y. C. (2004). Designing 3D virtual immersion environment to stimulate English learning . 九十三年國科會計畫期中成果摘要報告(pp.99-123). Paper presented at the「九十二年度國科會數位學習國家型科技計畫基礎研究」成果發表會, August 16. 中央大學. NSC-92-2524-S-026-001
Shih, Y. C. (2003). Designing 3D virtual immersion environment to stimulate English learning. 國科會成果發表會研究計畫彙編(Section 17). Paper presented at the「數位學習國家型科技計畫92年國科會計畫成果發表會」, December 6. 台北世貿. NSC-92-2524-S-026-001
Shih, Y. C. (1998). An attempt to determine the effects of inhibition in Taiwanese students' syntactical and semantic use of Chinese Pidgin English. Research Report. The Pennsylvania State University, State College, PA, U.S.A..
Shih, Y. C. (1997). Sociocultural effects on minority students' learning styles. Research Report. The Pennsylvania State University, State College, PA, U.S.A..
Shih, Y. C. (1995). Analysis of reduplication through syntax and linguistics. 學士畢業論文, 國立成功大學, Tainan, Taiwan, R.O.C.. |