Journal Papers

Chun-Yen Huang, Wan-Ting Jheng, Wen-Kai Tai*, Chin-Chen Chang, and Der-Lor Way, “Procedural Grape Bunch Modeling,”Computers and Graphics, Accepted, Jan. 2013 (SCI/IF 1.0, 5Y-IF= 0.875) (COMPUTER SCIENCE, SOFTWARE ENGINEERING 40/104)

Chun-Yen Huang and Wen-Kai Tai*, “Ting Tools: Interactive and Procedural Modeling of Chinese Ting,”Visual Computer, DOI: 10.1007/s00371-012-0771-3, Accepted, 2012 (SCI/IF 0.576, 5Y-IF= 0.752) (COMPUTER SCIENCE, SOFTWARE ENGINEERING 74/104)

Si-Yuan Wang, Cong-Kai Lin and Wen-Kai Tai*, “Compressing 3D Trees with Rendering Efficiency Based on Differential Data,” IEEE Transactions On Multimedia Accepted, 2012 (SCI/IF 1.935, 5Y-IF= 2.164) (COMPUTER SCIENCE, INFORMATION SYSTEMS 22/133)(COMPUTER SCIENCE, SOFTWARE ENGINEERING 7/103)(TELECOMMUNICATIONS 15/78)

Charlie Irawan Tan, and Wen Kai Tai*, “Characteristics preserving racer animation: a data-driven race path synthesis in formation space, “ Computer Animation and Virtual Worlds, Vol. 23, No. 3-4, pp. 215–223, May-August 2012, DOI: 10.1002/cav.1445 (SCI/IF 0.629, 5Y-IF= 0.786) (COMPUTER SCIENCE, SOFTWARE ENGINEERING 77/99 )

Chin-Chen Chang*, Zen-Chung Shih, Chia-Wen Chang, Wen-Kai Tai and Der-Lor Way, “Feature-Based 3D Texture Synthesis Approach,”Int. J. of Innovative Computing Information and Control, Accepted, 2012 (SCI/IF 1.667, 5Y-IF= 1.797) (AUTOMATION & CONTROL SYSTEMS 12/60)(COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE 40/108)

Shih-Chu Tu and Wen-Kai Tai*, “A High-Capacity Data-Hiding Approach for Polygonal Meshes Using Maximum Expected Level Tree, “ Computer & Graphics, Vol. 36, pp.767–775, 2012 (SCI/IF 0.72, 5Y-IF= 0.822)(COMPUTER SCIENCE, SOFTWARE ENGINEERING 70/99)

Y.-L. Su, C.-C. Chang*, Z.-C. Shih, and W.-K. Tai, “Vector-field-based Deformations for 3D Texture Synthesis' for IET Image Processing,” IET Image Processing, doi: 10.1049/iet-ipr.2010.0428, 2012

Cong-Kai Lin and Wen-Kai Tai*, "Automatic Upright Orientation and Good View Recognition for 3D Man-made Models," Pattern Recognition, Vol. 45, No. 4, pp.1524-1530, April 2012 DOI: 10.1016/j.patcog.2011.10.022 (SCI/IF 2.682, 5Y-IF= 3.480 )(COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE 15/108)(ENGINEERING, ELECTRICAL & ELECTRONIC 18/247)

Hsien-Hsi Hsieh, Chin-Chen Chang*, Wen-Kai Tai, and Han-Wei Shen, "Novel Geometrical Voxelization Approach with Application to Streamlines, " Journal of Computer Science and Technology, Vol.25, No.5, pp. 895- 904, Sep. 2010 (SCI/IF= 0.632, 5Y-IF= 0.588 ) (COMPUTER SCIENCE, HARDWARE & ARCHITECTURE 36/49)(COMPUTER SCIENCE, SOFTWARE ENGINEERING, 60/93)

Charlie Irawan Tan, Chang-Min Chen, Wen-Kai Tai* and Chin-Chen Chang, "Path Planning for Racing Games," INTERNATIONAL JOURNAL ON ARTIFICIAL INTELLIGENCE TOOLS, Vol. 19, No. 5, pp. 679-702, Oct. 2010 (SCI/IF= 0.667)(Ranking: COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE 76/94, COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS 76/94)

Hsien-Hsi Hsieh, Wen-Kai Tai* and Chin-Chen Chang, "GPU-based Collision Detection and Response for Particles on 3D Models," Journal of Information Science and Engineering, Vol. 26, No. 5, pp. 1619-1635, Sep. 2010 (SCI/IF= 0.315, 5Y-IF= 0.39)(COMPUTER SCIENCE, INFORMATION SYSTEMS 111/115)

Shih-Chun Tu, Wen-Kai Tai*, Martin Isenburg, and Chin-Chen Chang, "An Improved Data Hiding Approach for Polygon Meshes," Visual Computer, Vol. 26, No. 9, pp.1177–1181, Sep. 2010, DOI 10.1007/s00371-009-0398-1 (SCI/IF= 0.786, 5Y-IF= 1.170)(COMPUTER SCIENCE, SOFTWARE ENGINEERING 68/93)

Shihchun Tu, Hungwei Hsu and Wenkai Tai*, "Permutation Steganography for Polygonal Meshes Based on Coding Tree," The International Journal of Virtual Reality, Vol. 9, No. 4, pp. 55-60, Jun, 2010

Charlie Irawan Tan, Cong-Kai Lin, Wen-Kai Tai*, and Chin-Chen Chang, "Hiding Data: A High Capacity Distortionless Approach," Multimedia Systems, Vol. 15, No. 6, pp. 325- 336, Dec. 2009, DOI 10.1007/s00530-009-0163-3 (SCI/IF= 0.724 5Y-IF= 0.852)(COMPUTER SCIENCE, INFORMATION SYSTEMS 88/116)(COMPUTER SCIENCE, THEORY & METHODS 65/92)

Hsien-Hsi Hsieh, Liya Li, Han-Wei Shen and Wen-Kai Tai*, "A Volume Rendering Framework for Visualizing 3D Flow Fields," Journal of Fluid Science and Technology, Vol. 3, No. 4, pp.563-575, 2008 (EI)

Yueh-Yi Lai and Wen-Kai Tai*, "Transition Texture Synthesis," Journal of Computer Science and Technology, Vol. 23, No. 2, pp. 280-289, March 2008 (SCI/IF= 0.632, 5Y-IF= 0.588 ) (COMPUTER SCIENCE, HARDWARE & ARCHITECTURE 36/49)(COMPUTER SCIENCE, SOFTWARE ENGINEERING, 60/93)

Mau-Tsuen Yang*, Cheng-Chin Chiang and Wen-Kai Tai,"Moving Cast Shadow Detection by Exploiting Multiple Cues," IET Image Processing, Vol. 2, No.2, pp. 95-104, 2008 (SCI/IF= 0.027) 

Chin-Chen Chang*, Yen-Ting Kuo, and Wen-Kai Tai, "Genetic-Based Approach for Synthesizing Texture," International Journal on Artificial Intelligence Tools, Vol. 17, Issue 4. pp. 731- 743, August 2008 (SCI/IF= 0.667)(Ranking: COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE 76/94, COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS 76/94)

Cheng-Chin Chiang*, Jyun-Yue Wu, Mau-Tsuen Yang, and Wen-kai Tai, "Independent Query Refinement and Feature Re-weighting Using Positive and Negative Examples for Content-based Image Retrieval," Multimedia Tools and Applications, Vol. 41, No. 1, pp. 1- 27, 16 July, 2008 (SCI/IF= 0.458)

Chin-Chen Chang*, Cheng-Yi Liu, and Wen-Kai Tai, "Feature Alignment Approach for Hand Posture Recognition Based on Curvature Scale Space," Neurocomputing, Vol. 71, No. 10-12, pp. 1947-1953, June 2008 (SCI/IF= 0.860)

Ya-Lun Zeng, Charlie Irawan Tan, Wen-Kai Tai*, Mau-Tsuen Yang, Cheng-Chin Chiang, Chin-Chen Chang, "A Momentum-Based Deformation System for Granular Material," Computer Animation and Virtual Worlds , Vol. 18, No. 4-5, pp. 289-300, July 2007 (SCI/IF= 0.644)

Guang-Yi Wang, Mau-Tsuen Yang*, Cheng-Chin Chiang and Wen-Kai Tai, "A Talking Face Driven by Voice using Hidden Markov Model," Journal of Information Science and Engineering, Vol.22, No. 5, pp. 1059-1075, September 2006 (SCI/IF= 0.163)

Chin-Chen Chang*, Jiann-Jone Chen, Wen-Kai Tai and Chin-Chuan Han, "New Approach for Static Gesture Recognition," Journal of Information Science and Engineering, Vol. 22, No. 5, pp. 1047- 1057, September 2006 (SCI/IF= 0.163)

Hsien-Hsi Hsieh and Wen-Kai Tai* , "A simple GPU-based approach for 3D Voronoi diagram construction and visualization," Simulation Modeling Practice and Theory, Vol. 13, pp.681- 692, November 2005 (SCI/IF= 0.361)

Chih-Kang Hsu, Wen-Kai Tai*, Cheng-Chin Chiang, and Mau-Tsuen Yang, "Exploiting Hardware-accelerated Occlusion Queries for Visibility Culling, " IEICE Transactions on Fundamentals, Vol. E88-A, No. 7, pp.2007-2014, July 2005 (SCI/IF= 0.318)

Hsien-Hsi Hsieh and Wen-Kai Tai , "Determining Front-Facing Polygons for Dynamic and Deformable Objects," IEICE Transactions on Information & Systems, Vol.E88–D, No.5 MAY 2005 (SCI/F: 0.274)

Chang-Hsing Wu, Yueh-Yi Lai, and Wen-Kai Tai, "A Hybrid Based Texture Synthesis Approach," The Visual Computer, 20:106-129, 2004 (SCI/IF: 0.494)

Cheng-Chin Chiang, Wen-Kai Tai, Mau-Tsuen Yang, Yi-Ting Huang and Chi-Jaung Huang, "A novel method for detecting lips, eyes and faces in real time," Real-Time Imaging, Vol. 9, Issue 4, pp. 277-287, 2003 (SCIE/IF: 0.455)

Wen-Kai Dai, Zen-Chung Shih and Ruei-Chuan Chang, "Fractal Pattern for a Butterfly Wing," The Visual Computer, 11: 177-187, 1994 (SCI)

Wen-Kai Dai, Zen-Chung Shih and Ruei-Chuan Chang, "Synthesizing Feather Texture in Galliformes," Computer Graphics Forum, 14(3), pp.407-420, Eurographics '95 (SCI)